This requires players to rub the girls on the Vita’s screen to help level-up cards. It is worth noting that Monster Monpiece does have some sexualized content, mostly in the form of the “rubbing” system seen in the trailer. And you can go to the in-game academy to shop for more cards (and other goods), play over the PlayStation Network with or against your friends, and more. Card battles themselves play out with 3D chibi-style characters, adding a different dynamic to the game once you’ve settled on your deck and enter a fight. There’s a story – with plenty of cutscenes – and a world map to explore. Thankfully, Monster Monpiece isn’t only a straight-forward card-battling game. Utilizing these types in tandem with each other is, naturally, a major key to victory. Your cards are the embodiment of “Monster Girls” that you meet throughout your journey, and come in four core types: Melee, Ranged, Healers, and Buffers. These battles take place on a grid that’s seven slots wide and three slots high, with both you and your opponent being carved out a 3x3 part of the grid to place cards. At the core of Monster Monpiece is a card-battling system. Idea Factory International is the publisher responsible for porting and localizing the game for western consumption. Play Monster Monpiece is developed by Compile Heart – the Japanese studio responsible for the Hyperdimension Neptunia series and the Record of Agarest War games – and initially came to Japan in January of 2013.
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